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DK's can offer more to parties in varied scenarios such as HB'ing at grandpa boss or joining ranged parties who may not need a Hero. Despite Hero's 180% damage on Brandish, the 30% from ACA and much needed boost from Speed Infusion make Hero a consistently stronger attacker than DK's.
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Update: Thread asks if washing is a concern and players consider sharp eyes still overwhelming.Ī tier: Hero and DK have high damage potential, little to no barriers at bosses, and thrive in every map situation due to high livability. Night Lord benefits the most from any stats and gear and also Sharp Eyes. S tier: Night Lord is self explanatory - it has no barriers at any boss and thrives in every map situation due to flash jump and high mobility. Interesting bossing perspectives in thread.Ĭomments: Play the job you want regardless of tier!! Update: Thread shows mages arguing about bossing and putting ice mages first. The gap between ice and fire really is negligible and I'd say their real differences shine in third job rather than fourth. Note: Comparing Bishops and the other mages is futile as they're used for different things. I would claim the gap between ice and fire is negligible although fire mages do get earlier 1ho's (roughly 8 levels difference) and ice mages make more mesos.
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However, other than Shaolin, Ice mages have all the same 1hko potential and a nice spot in Ob4. For now, Fire mages are the best for Shaolin so they're "better" than ice mages. Fire mages are noticeably more powerful than ice mages so it depends on the current end game spot to decide which class is "better". Obviously Bishops will always be considered before other mages for bossing.įire mage and ice mage could be equal on the tier list. It is the perfect utility character in the game and still has end game spots somewhat comparable to the arch mages spots. Comments: Bishop has the greatest overall utility and no barriers to leveling or bossing.
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